Rubik's Cube Notation

Every Rubik's cube solution — whether it comes from a beginner method, an advanced speed-solving algorithm, or from xCubes Solver — is written in the same standard notation. Once you understand it, you can follow any algorithm in the world, regardless of who wrote it or for which size of cube.

The six faces

Each face of the cube has a one-letter name based on its position relative to you when you hold the cube:

A solution might start with something like R U R' U'. Each letter tells you which face to rotate, and modifiers after the letter tell you how.

Basic turns

A single capital letter means rotate that face 90° clockwise, as if you were looking directly at the face from outside the cube.

NotationMeaning
RTurn the right face 90° clockwise.
R'Turn the right face 90° counter-clockwise. The apostrophe is read as "prime".
R2Turn the right face 180°. Direction doesn't matter.

This pattern works for all six faces: U', F2, D', B2, and so on.

Wide turns (for cubes larger than 3×3)

On a 4×4 cube and larger, faces have more than one layer that can rotate. To turn two outer layers at once, use a wide turn, written with a lowercase letter or with a w after the capital:

NotationMeaning
r or RwTurn the outer two right layers together 90° clockwise.
r' or Rw'Same, counter-clockwise.
r2 or Rw2180° turn of the outer two right layers.

The xCubes Solver uses the lowercase convention (r, u, f, l, d, b) by default, because it's more compact.

Slice turns

On a 3×3, the inner middle layer between two faces can be turned by itself. These are slice turns:

Slice turns appear mainly in optimized algorithms for advanced solvers. Beginner methods avoid them.

Whole-cube rotations

Sometimes an algorithm needs you to reorient the entire cube without turning any layer. These rotations use lowercase axis letters:

The prime and 2 modifiers work the same: x', y2, etc.

Reading a full algorithm

Here's a famous 3×3 algorithm called Sune, used in the OLL step of CFOP:

R U R' U R U2 R'

Read left to right: turn R, then U, then R', then U, then R, then U2, then R'. Each move is one quarter-turn (or two, for the U2). It should take you less than three seconds to perform once you've practiced.

Cubes larger than 5×5

For 6×6 and bigger, the lowercase wide notation can be extended with a number: 3Rw turns the outer three right layers together, 4Rw turns four, and so on. xCubes Solver uses this convention automatically when needed in its solutions for big cubes.

You don't need to memorize the wide-turn conventions to use the solver — every move in the solution view is annotated with a small diagram showing exactly which layers move and in which direction.

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